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Get some cool Photoshop tips | Internet

By DavidPeters
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Word Count: 1434














To build an apocalypse scene start with: First stage of project is to find and refine source photos of destruction references connected with our subject ... search key word is destroyed, rubble, bombed and etc. you can find very nice pics for free, just look around! Now we select finded materials and search useful areas of destrucion on photos and composite it with our source. But first we must correct the perspective with standard transform tools in Photoshop like scale, rotate, skew and etc. Next step is to do a ground from green grass. This process its very easy to do, i use some changes in Hue and Saturation value and sharpness of image to expose mud. As you know in Net you can find very nice pics for free and composite them in to our image like this hole. Sometimes image not have only one element to composite, like this below shows the birds and clouds. In this case I use clouds to make smoke from factory shaft. This is the end stage of project with glass shattered window frame. Final Photoshop compositing have 32 different layers with various blending types. Almost whole work is done in Photoshop except, color correction and sun lens effect which I create in Eyeon Digital Fusion a full-featured, node-based compositing system with Knoll Light Factory plugin.

Pictures are made up of many things, editing requires knowledge of all 3: 1) Contrasts adjustments (the highlights and the shadows) 2) Neutral tones balance (color cast on grey) 3) Increasing or decreasing the saturation The work flow of the photographic post production can be performed with many adjustment tools as: Brightness/contrast - Color Balance - Hue/Saturation, or Levels - Hue/Saturation, or Auto-Adjustments - Sponge. This tutorial is very brief and introduces a new method to decrease color cast on neutral tones. The picture has a really intense orange color cast. I took this picture of Christopher Columbus' statue along the "lower pavement" in Funchal (Madeira Island). No need to be a colorimetric expert to understand that, the light effect due to the night orange lights is to much. The goal is to decrease color cast, of course, without changing the "meaning" of the picture.First of all we duplicate the background layer. Then we apply Filter>Blur>Average, that will transform the picture's layer into a colored "stain" by the average pixels' color. Then we have to invert (ctrl+i) the obtained color in order to see the opposite color.Now we change blending mode to Color (read also Blending modes tutorial) and decrease master opacity until we obtain our goal. And that's all!

Gradient maps can help your coloring on Photo manipulations a lot. They can be used to help blend things in and to make the colors in things the same. So you should have the same picture from the section Textures open. Okay now looking at you textures picture. You might think. My textures dont really blend in well with my face. So I am going to show you how to blend those in better using gradient maps. So I want you to decide what you want your face to look like (mainly color wise). So to make my textures blend in more I start off by going to Image> Adjustments> Gradient Map. Since I want a green picture I am going to pick a green/yellow gradient map. Then I am going to set it on soft light. After I put the opacity down a bit. Then I added a black and white gradient map. I did this because I wanted to make the picture a bit darker. I left the black and white gradient map on normal and set it on around 50% opacity. It will get rid of a bit of the color but thats what the green and yellow gradient maps were for (they were to add color so it didnt look really bland when we added the black and white one). Here is my picture after adding gradient maps.

Open the JavaScript Reference Guide and click the ArtLayer bookmark to the left in Adobe Reader, now you can first se all properties available for ordinary layers and after that is all the methods available for it. Hello worldNow it's time to try your wings by creating and running your first script for Photoshop. As always the first program you create in a new programming language should always output the Hello world sentence. To install a script you simply copy it to Photoshop's scripts folder which in windows is located in: c:Program FilesAdobePhotoshop CS2PresetsScripts Before you can use it from Photoshop you have to quit Photoshop and restart it. Once you have done this the script is available under File > Scripts

From the murky depths of the deepest forests to the frosty desolation of the Siberian wilderness, camouflage is invaluable for breaking up the human silhouette, allowing stealthy approaches towards your prey. It is, however, also deceptively simple to make in Photoshop using only a couple of filters and a basic sense of style. Create a blank document of any size with a single active layer (this can be filled with anything you desire). Using the colour swatches, select #D0C577 as the foreground colour, and #BAAD4A as the background colour. Then choose Edit > Fill from the main menu and fill the background layer with the new BG colour. Now create that camouflage by selecting Filter > Artistic > Sponge, and running it with the following settings: Brush Size - 8; Definition - 25; Smoothness - 15; Repeat the filter a second time with exactly the same settings to bring out highlights. To smooth out the result, go to Filter > Noise > Median and enter a value of 3. And that's it! See, I said it was easy! Of course, at this point you can brighten things up a little with the Image > Adjust > Brightness / Contrast tools, and/or add a little cloth texture with Filter > Texture > Texturizer, but I'll leave that up to you... Of course, these colours wont work for every environment, so feel free to play around a little. Take a look below to see a few quick colour variations. Have fun experimenting.

Layers are an integral element of Photoshop. They allow you to edit images more easily, and use transparency to its full effect. By default the background layer (Locked and labelled "Background") is white, and any subsequently created layers are transparent by default. Layer Opacity: The opacity of the current layer, 0-100%. Blending Mode: The manner in which this layer interacts with layers below it. See below. Active/Linked Layers: A small paint brush icon appears in this space to indicate the active layer, and chain icons signify other layers that are linked with the active layer. Layer visibility: An eye in this area signifies that the layer is visible, and an empty box means it is hidden from view and exempt from formatting. Layers: Two example layers showing an example background layer and new (transparent) layer (Layer 1). New Fill/Adjustment Layer: Creates a layer that can add a gradient to or adjust the hue, etc. of the layer below. New Layer: Creates a new layer [ctrl/cmd + shift + N]. Delete Layer: Deletes the currently selected layer. New Layer Set: Creates a folder for layers to be put into for easy organisation of layers. New Layer Mask: Creates a sub-layer with which you can use all normal tools. Adding black to a layer mask, for example, means that that part of the layer is invisible. Layer Effects (Styles): Applies various effects to the current layer - can also be reached via.

Our eyes can sometimes deveive us. Everyone's eyes see slightly different colors. One person will see a purple color, while another will see a blue. Those that are colorblind cannot distinquish some colors from another. While we see it to be a good skintone, it may not be seen as one to someone else. Also, depending on the monitor that you own, you may see a different color than other computers. Making pallettes straight from photos heightness the chance greatly of realistic, more accurate works. Also, these color pallettes are used professionally. Those who work with color correction use this to help them with their vocations. Even the printing press use this. You can also take colors from the lips, eyes and hair to help with realistic color of those. You would use it the same way as you did for the skin. Finding the darkest, the midtone, and the lightest before creating a pallette to use.

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